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Developers give in-depth look at Google Maps iOS SDK vs Apple’s MapKit

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FastCompany today posted an in-depth look at the differences between Apple’s MapKit and Google’s recently launched Google Maps for iOS SDK from the perspective of developers. The lengthy piece gets insight from several iOS app developers with apps that rely on the SDKs and sheds some light on a few things that Apple is doing much better than Google despite a perception from users that Google Maps are superior:

“Google doesn’t currently charge for the Places API, but they do require a valid credit card for access–which gives you a quota of 100,000 daily requests. So you have to wonder if they plan to start charging sooner or later,” McKinlay explains. “That 100,000 limit perhaps sounds reasonable, but each user session can generate many requests–particularly when using the ‘autocomplete’ feature of Tube Tamer–and some types of requests count for 10 times the quota each, so it can get used up pretty quickly.”

While noting that Google wins out with location lookup services, 3D buildings, directions, geocoding, and better hybrid satellite imagery, the developers were also quick to point out downsides of the Google Maps SDK such as quotas for the Places API, an increased app size, and limitations with markers, gradient polylines, and overlays.

Developer of transportation app Tube Tamer, Bryce McKinlay, discussed some of the benefits of using Apple’s MapKit:
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Google announces AdWords conversion tracking for iOS app downloads

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Google announced today on its Inside AdWords blog that it will now allow AdWords users to track iOS downloads from in-app display ads, a feature that was previously only available for Android app downloads. Google said iOS conversion tracking allows advertisers to “better understand which campaigns are most effective at driving app downloads.”

The feature allows marketers to track downloads that originate from “in-app” display ads, meaning the iOS conversion tracking feature at this point doesn’t include app downloads driven by Google Search or Google Display Network ads. For iOS app downloads, Google explained marketers will have to go through a couple extra steps, requiring them install an SDK, grab a code snippet from their AdWords account, and then install it into their app. The same feature is currently available to Android as a codeless solution requiring users to simply create a new conversion in their account.

Tracking downloads of an iOS app requires integrating a small SDK into your app and pasting a small snippet of code in your app’s didFinishLaunchingWithOptions method to call the SDK.

Full instructions from Google on setting up iOS conversion tracking are below:
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Facebook releases SDK 3.0 Beta for Android and new Android Dev Center

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Today, Facebook is announcing a major overhaul to its Android SDK with the release of Facebook SDK 3.0 Beta for Android. As it recently did for iOS developers, it is also launching a new Android Dev Center with resources and tools for integrating Facebook into mobile apps. In a blog post on the company’s Developer Blog, Facebook’s Michael Marucheck said the new SDK “makes it easier to build more immersive social experiences, as well as better distribute and promote your app.”

With this update, our SDK provides advanced functionality that makes it easier to build more immersive social experiences, as well as better distribute and promote your app. With our SDK and Open Graph, now it’s even easier to get more people to install and use your apps regularly.

Some of the new features in the Beta include: new native UI controls, simplified session management with new tools for authorization and authentication, and better Facebook API support with batch SDK requests, enhanced Mobile install measurement to “measure clicks and installs for mobile app install ads,” and other improvements.

Facebook highlighted some of the new native UI controls included in SDK 3.0 that are “more efficient and responsive” for web developers than web dialogs:


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Google releases SDK for integrating web apps with Google Drive

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[youtube=http://www.youtube.com/watch?feature=player_embedded&v=0ee3R3tfdd4]

You probably know by now that Google just unveiled its new cloud service called “Google Drive.” The service integrates with Google Docs online, offers an Android app, and it provides a desktop app for Dropbox-like functionality. In addition, Google announced availability of a Google Drive SDK and 18 web apps that used the SDK to create apps integrated with the service.

Integrating your application with Google Drive makes it available to millions of users. Drive apps are distributed from the Chrome Web Store, and can be used with any modern browser. Plus, your app can take advantage of Google’s sharing, storage, and identity management features.

So, what exactly will the Google Drive SDK allow you to do? Google will allow you to integrate sharing through Drive directly into your apps that manage files such as web app Lucidchart. Google already partnered with 18 apps that have integrated Drive features. The post also explained how Google would let you tap into Drive’s storage and indexing features:

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Samsung releases S Pen SDK 1.0 for Galaxy Note S Choice apps

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We originally got our first look at “S Choice” apps running on the new 5.3-inch Galaxy Note when Samsung showed off a selection of apps designed specifically for the device’s S Pen stylus at the launch event in London. While they already had a handful of apps including OmniSketch and Soonr Workplace up and running, the S Pen SDK (version 1.0) is now available for developers interested in creating their own applications optimized for S Pen.

Available from the Samsung Dev Tools portal here, the S Pen SDK allows you to create backgrounds for drawing with a ‘CanvasView’ feature, create panels for adjusting settings like line color an opacity with the ‘Pen Setting Popup’ feature, create panels for adjusting eraser widget with the ‘Eraser Setting Popup’ tool, and enable undo and redo. Screenshots after the break.


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1-inch WIMM One Module now available to developers for $299

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When we told you about the 1-inch x 1-inch Android-powered WIMM Module back in October, the company had plans on launching the device to developers within weeks. Now officially known as the WIMM One Module, WIMM Labs informed developers today the Developer Preview Kit is now available for $299. While it’s mostly pictured in wristwatch form, the company urges developers to come up with micro apps for unique implementations of the device.

“Throughout the day, Micro Apps help keep people focused on the task at hand. From a pedometer that encourages a healthier lifestyle to cross-training sports companions that push athletes past their performance goals. From coffee payments on the wrist to call alerts that keep eyes on the road. We’re also working with Micro Apps for presentation control, home security settings, instant messaging and pill reminders. Our vision extends far beyond a single purpose device.”

The Developer Preview Kit will include one WIMM One Module, a black wrist strap, and a charging kit (paddle charger, USB cable and power adapter). The device itself will offer a number of preloaded micro apps including weather, calendar, clock, alarm, and stopwatch. In addition to the preview kit, WIMM Labs’ commitment to devs includes access to an SDK, emulators, as well as new forums allowing registered developers to upload and share their ideas and apps. Head over to WIMM’s developer portal to learn more. Below is a video of an early Facebook micro app from a third-party developer running on the WIMM One.

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Samsung World Tour: Galaxy Note gets November 3rd UK launch, S-Pen SDK coming in December

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[youtube=http://www.youtube.com/watch?v=gwggXtw6z7U]

Samsung wrapped up their Galaxy event in London last night (above) where they made a November 3rd UK launch date official for the 5.3-inch Galaxy Note and also gave us a closer look into the S-Pen SDK and “S Choice” apps designed specifically for the Note’s built-in Wacom digitizer stylus tech.

Among the “S Choice” apps that will be available upon launch include OmniSketch, Zen Brush, ComicBook!, iAnnotate PDF, ZigZag virtual whiteboard, and Soonr Workplace. The majority of these apps are art-focused sketching, animation, and annotation apps, but Soonr Workplace is a productivity suite of sorts that includes document collaboration among other features.

Samsung will be making the S-Pen SDK available to devs starting in December so they can start developing apps specifically for the stylus. If you haven’t yet got a chance to check out the S-Pen in action, the video of yesterday’s event above has some live demos of artists creating some pretty incredible creations using the apps we just told you about.

The Galaxy Note packs in a 5.3-inch Super AMOLED display, 1.4 GHz dual core processor, 5100 mAmp battery, supports native 720p video, and has a 7 1/2 mm thin design. Samsung will continue to roll out the Note to the rest of major European markets by the end of November. You can check out the latest Samsung Galaxy advert here.

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Google releases SDK add-on to begin app development for Google TV

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Honeycomb ported to the Logitech Revue 

Google has announced the release of the Android SDK add-on for Google TV. This SDK will allow developers to begin to build/optimize their apps for larger displayes, and more importantly emulate Google TV to see how the apps look on the big screen. As seen above, Honeycomb has already been ported to the Logitech Revue — making us very excited.

Along with the SDK add-on, Google has released a few UI Guidelines. Google says some apps will work, while some might need tweaking:

Depending on the design and use case, an existing Android app may work well on Google TV as is, or it may require fixes. With the add-on you can test your apps to determine if they would be a good fit for TV and whether any tweaks are required.

There’s no word on when Honeycomb will hit Google TV, but this SDK release and the I/O promise of “late sumer” sure makes it sound like it will be soon. Google says the initial number of app available on Google TV will be small, but we’re certainly looking forward to it nonetheless.