Google announced today on its Android Developers blog that it’s rolling out a few new features for developers through Google Play Games Services. On top of the ability to view key player stats and Game Services alerts directly in the Developer Console, Google is also increasing the amount of available Cloud Save storage to double the previous limit:
Cloud Save is one of our most popular features for game developers, providing up to 512KB of data per user, per game, since it was introduced. You asked for more storage, and we are delivering on that request. Starting October 14th, 2013, you’ll be able to store up to 256KB per slot, for a total of 1MB per user. Game saves have never been happier!
The new player stats will let devs view statistics for how many players have signed-in through Google, as well as percentages for unlocked achievements, leaderboards, and more. As for Game Services alerts:
Did you mangle the ID for an achievement or leaderboard? Forget to hit the publish button? Do you know if your game is getting throttled because you accidentally called a method in a tight loop? Fear not! New alerts will now show up in the Developer Console to warn you when these mistakes happen, and guide you quickly to the answers on how to fix them.
You can learn more about the new updates on Google’s Android Developers blog here.
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